Wednesday, May 21, 2014

Starting to write a graphic novel.


 

I've never written a graphic novel before, but I want to chronicle the journey along the way.

 More publicity, more history for the final product.
 And so, I'm starting with story ideas and a script. It's already traveled pretty far from the original story idea, which I will keep secret because it may be another GN someday. But my artistic insecurities tear up my cute little stories, and don't want me to go on. So I have to ask some pretty heavy questions. But I don't want to give away anything about Blacklead yet, it's still so early in the writing process. Maybe I should. But I think I will wait until I get some character concepts.

Here are some questions I try to ask myself when writing:

  • Why is this story important? 
    • Universal truths, people.  The empowerment we get through fairy tales and superheroes. A story is valuable when it values you.  
    • Once I decide what's important, I keep going back to that when writing. Trying to make it about too many truths at once is above my pay grade right now.
    • Fiction reveals truth that reality obscures.”Ralph Waldo Emerson

  • Is it something that needs to be said? 
    • This helps give me purpose instead of thinking that I'm generating pretty fluff and trying to get paid for it. Instead, it's something that I can say, needs to be said, and even if it's been said before, I can write it in my own viewpoint, and that makes it new. 

  • Why is ___story element__ important?
    • I started this story about Blacklead thinking about a town with a mysterious supernatural fog. Sure it sounds cool, but that element didn't have much to do with the story. I was trying to find ways of writing it in!  I can find another hook, so I'm not going to use it as a gimmick if it takes that much effort to make a part of a good story.

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